jounral entry

WCW Project – Week 3

Week Three is finished for this WCW ROM hack project.

I had planned to finish fifteen attires but ended up with twelve. A couple of things slowed me down this week. The gym got a new IPF platform from the 2025 World Championships, and I couldn’t resist testing it out. Lifting heavy left me a bit drained, which made it tough to focus on modding. On top of that, Halloween prep and activities took up two full days. Instead of stressing about productivity, I just worked on what I could when I could.

To offer a quick preview of the progress, I uploaded a YouTube Short highlighting several of the new designs.

I ended Week Two by noting my dislike for split attires, and then started the new week with another split-style design, this time for the “Stars and Stripes” tag team of Marcus Bagwell and The Patriot.

Multicolor attires, especially those with three or more colors, are always a challenge. Because the design stretches across the front of the thigh, I had to shift the stars slightly toward the side of the leg. Many of these attires use the high-contrast colors typical of the era, but players can adjust the Color Change bars to create a more “AKI-style” look if they prefer.

Default Colors (Left) / AKI Colors (Right)

Another Multi-Color challenge was Scotty Flamingo.

He had a lot of flamboyant biker short styles. When working with multiple colors on the attire, you need to reserve at least six for underlying skin tones in the thigh, which can leave only eight to ten colors to work with. The goal is to accurately represent the attire with proper shading so it doesn’t look flat. These were the in-game file sizes for his attires.

I was most proud of this little 6×20 pixel flamingo for his boots. Here’s a quick comparison between in-game size and 15x scale when drawing.

I’ve considered adding his attire from the boxing match with Johnny B. Badd at Clash of Champions 21. But then I’d need to create a boxing outfit for Badd, and maybe include Teddy Long… possibly Ellering as well. It quickly becomes a slippery slope that drifts away from the wrestling focus.

Shane Douglas was a quick attire to complete, and I’m still considering the Dynamic Dudes, with a skateboard as a potential weapon.

Brad Armstrong’s two primary attires have been added. I’m waiting to finalize the heads and faces before adding Arachnaman’s alternate attire to ensure the web lines align properly.

Finally, El Gigante received two attires: one with “THEE GIANT” on the side and another featuring the sparkly tank top he wore. I plan to add a third attire later. I’m not even sure what to call it yet because it will require custom shaping for the upper body.

I started on Cactus Jack, but ran out of time this week. I want to add some extra shaping to his shirt so it doesn’t look “skin tight”, and then he can share that Body Shape w/ Brian Knobbs.

Week Four will focus specifically on tag teams. I plan to complete the Steiner Brothers with eight attires, the Road Warriors with four, the Enforcers with four, and the Nasty Boys with two. If time allows, I may also tackle the Midnight Express with around three attires, as they could be easiest to place in Group 5. I am still undecided whether to keep Smothers and Armstrong or replace them with Harlem Heat, which will likely be a Week Five decision.

I didn’t quite reach my goal of finishing the Vader vs. Cactus Jack demo match, but with Halloween falling on Friday, there was plenty of great wrestling content to enjoy online. One of my favorite guilty pleasures is still Halloween Havoc 1991 and the infamous Chamber of Horrors match. I remember being there as a Little Stinger, genuinely terrified when Abdullah the Butcher and Cactus Jack ambushed Sting on the ramp. Despite how much crap it gets, the match is actually fun to watch.

That’s it for now. I’m still happy with my blog and YouTube updates. But, I do want to do some fun “Saturday Night at 6:05” simulation shows in the future. Game quality is the most important focus right now, though.

See you in Week Four.